


Mod support DOES work outside steam, but there is no easy way to find mods or install them Thats great but there are two areas that are still not good enough:įirstly this is only good for steam owners. You them have an in-game control panel that lets you toggle mods on and off, so you can keep them on your hard drive but decide if they are active or not. However, despite it not requiring any l33t tools or an SDK, the mod support is still not as friendly as I want it to be.ĭemocracy 4 already supports steam workshop for mods, so you can log into steam, browse the uploaded mods (uploaded from within the game by other players), subscribe to them, and have the m automatically installed.

To go to further extremes, you might need to know how to create icons in InkScape (we use vector graphics for the icons now), or even supply custom event art images. Like the previous games in the series, Democracy 4 is very moddable if you are happy to edit text files and csv files in excel. I already laid the groundwork for that, with relatively little fanfare early on during the games Early Access period, but I’m putting some more work in now. ( There was some modding for GSB2 as well, but that game didn’t do so well, and some really abusive ‘players’ of the game put me off continuing to work on it post-release… top tip: hurling personal abuse at game devs does not motivate them to implement your suggestions).Īnyway, the Democracy games have a history of a lot of modding, and I want to make Democray 4 the most moddable game in the series. Some of the mods were amazing, and there were hundreds of thousands of player created challenges alongside proper mods like new ships, new modules and so on. The first game I made that had a really big modding community was Gratuitous Space Battles. As people who have played my games for a long time may know, I am a huge fan of mod support for games.
